![]() ![]() Updated to v1.2.0.r.r1230 I think its the Jversion. Added Inventory all items Weightless (Makes all items "Feather" items) Fixed No Inventory burden so it does not affect movement costģ. ![]() It may take a few tries, then you should be able to activate Main script.ġ. So if you click on the main script three or 4 times pausing a second between each click and it does not activate and you right click on it and it says something like "Don't know what it means" then Look at the top of cheat engine menu for "Mono" (to the left of "Help") and select "Activate Mono Features" and make sure there is a check mark beside it. Activate Top two Scripts At Main Menu-> click on them a few times pausing 1 second between each click to see if they attach. NOTE: Mono has a difficult time attaching. Crew members in Curious Expedition do not have personalities.1. This is different from REIS where you have scouts and scientists and such, but each individual scout and individual scientist is also unique. Any cook is identical to any other cook, but cooks are different from soldiers. Originally posted by Mikeavelli:- All the crew members in Curious Expedition are generic. So basically, REIS does fixed content like characters and storyline much better, but Curious Expedition has better random content. You stay in Paris in between expeditions, buy/upgrade equipment, recruit crew, etc. Curious Expedition does have a world map. This appears to be the main feature the CU devs focused on, and they did very good. Curious Expedition has a better random mission generator than REIS imo. The closest curious expedition comes to this is you can sometimes pay natives to fight for you, or use the dice challenge system to resolve a handful of encounters without fighting. ![]() ![]() Most battles in curious expedition are just straight combat, and dont have a friendly/devious/hostile resolution. Crew members in Curious Expedition do not have personalities. All the crew members in Curious Expedition are generic. ![]()
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